Subject: Modifying Hippel 7V to play 7V CoSo?

From: amadeus
Date: Wed Jan 18 17:48:36 2006

To: Kohina-UADE-Forum
Does anyone know, if it would be possible (the right way to go) to implant the depacker from Hippel CoSo (COmpressed SOng data) to the Hippel 7V replayer?

Or perhaps made a parser that converted Hippel 7V CoSo to un-compressed Hippel 7V?

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From: mld/uade team
Date: Wed Jan 18 20:42:03 2006

To: Kohina-UADE-Forum
Wanted team has iirc all HIPC7 already converted on their webpage... 
-&gt; http://amiga.emucamp.com/wt/examples.html

Jochen Hippel 7V
# S7G_Amberstar.lzx (171582 bytes) - all modules from the game "Amberstar".
# S7G_AustralianPioneers.lzx (101852 bytes) - module for the game "Australian Pioneers".
# S7G_GhostBattle.lzx (30380 bytes) - module for the game "Ghost Battle".
# S7G_LethalXcess.lzx (96250 bytes) - all modules from the game "Lethal Xcess".

So, imo no need to hack their replayer *g*

And if you visit their page and apreciate their work why not sign their guestbook as well ;)

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From: amadeus
Date: Wed Jan 18 22:04:40 2006

To: Kohina-UADE-Forum
[quote:742d97559f="mld/uade team"]Wanted team has iirc all HIPC7 already converted on their webpage... 
-&gt; http://amiga.emucamp.com/wt/examples.html

Jochen Hippel 7V
# S7G_Amberstar.lzx (171582 bytes) - all modules from the game &quot;Amberstar&quot;.
# S7G_AustralianPioneers.lzx (101852 bytes) - module for the game &quot;Australian Pioneers&quot;.
# S7G_GhostBattle.lzx (30380 bytes) - module for the game &quot;Ghost Battle&quot;.
# S7G_LethalXcess.lzx (96250 bytes) - all modules from the game &quot;Lethal Xcess&quot;.

So, imo no need to hack their replayer *g*[/quote:742d97559f]

Wow. I didn't knew he had made an XFD decruncher.

Does this mean (from a UADE point of view), that Hippel 7V CoSo is not valid module format, and considered a crunched file just like e.g. Crunch Mania files?

UADE ships a Hippel CoSo replayer. Should it depricated?

This must be the first time anyone have made a decruncher for a lossless module format? =) I really think, it is a funny thought to decruch a module =) But why not? =)

[quote:742d97559f="mld/uade team"]
And if you visit their page and apreciate their work why not sign their guestbook as well ;)[/quote:742d97559f]
[code:1:742d97559f]Message No. &#58;  	 12
Your Name &#58; 	Amadeus/Shelter  
Date &#58;  	Friday, April 4, 2003 at 08&#58;17&#58;18  
[/code:1:742d97559f]

You are right. That's way too seldon to comment on his exceeding good work! Just tried posting again, but there is PHP error. I've just posted him about that.

EDIT: Just realised: It is not only Hippel 7V CoSO Don considers a crunched file, but also Hippel CoSo.